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AI War: Fleet Command
Strategy


AI War is an entirely unique large-scale RTS with aspects of TBS, tower defense, and grand strategy. It features single or cooperative play with as many as 8 humans against a pair of powerful, intelligent AIs. These AIs are driven by an AI Progress stat that players contribute to through aggressive actions such as taking control of planets and destroying key units, forcing tough decisions regarding which targets are worth capturing or destroying. Human fleets are usually several thousand ships in size or larger, with games often featuring 30,000 units at any given time across galaxies of anywhere from 10 to 120 planets. Some games have reached as many as 90,000 units!

Despite this, players retain powerful control over their fleets in a macro-sense, ignoring painful micromanagement present in other games in favor of actual tactics like flanking. Meanwhile, ships themselves attempt to target enemies as intelligently as possible so the player can focus on the tasks that really matter. Scouting also plays a major role in the game, supplying an intel 'snapshot' about important capturable units, enemy fleet sizes, and planet ownership. Designed by RTS veterans and backed by strong, responsive support on the official forums and elsewhere, AI War is an exciting and refreshing experience. Space-based RTS, single player or up to 8 player co-op. - Powerful emergent AI that retreats, probes defenses, and surprises even veterans with intelligent tactics. - 30,000+ ships at a time on 10-120 simultaneous planetary battlefields. - Different Every Time: 16 billion procedural maps, each with specific units. - A focus on deep strategy with nearly no micromanagement. - PC Gamer UK (November 2009): AI War breaks most of the genre’s rules. Which is precisely why it’s incredible... This out-of-the-blue one-man passion project is one of this year’s finest strategy games. (More Press & Player Reactions)

Minimum Requirements
Windows XP / Vista
1.6 GHz Processor (2.4 Ghz recommended, Dual Core strongly recommended for Host)
512 MB Available System Memory
300 MB Available Hard Disk Space
32 MB Graphics Card or Better (Must Support 1024x1024 Textures) at 1024x768 Resolution
Broadband Internet Connection or LAN for Multiplayer
Microsoft .NET 3.5 SP1, DirectX 9.0c and SlimDX Runtime March 2009 SP1 (all are included during install)

Siųstis:
http://hotfile.com/dl/24568454/2d7c89f/AFC.30.rar.html

Arba:
http://rapidshare.com/files/335864159/AI.War.Fleet.Command.v3.000.incl.serial-THETA.rar

Arba:
http://letitbit.net/download/2752.2f6b70cbb486e14e897493720f/AI.War.Fleet.Command.v3.000.incl.serial_THETA.rar.html


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2010-01-17 14:52
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29/04/2016 23:07
Nu kad jis daugiau neturi kuo girtis :D.

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29/04/2016 22:49
*Mėlyną. Instagrame jau seniai buvo papostinęs nuotraukų , net per NFS 2015 playthrough iš dalies gyrėsi.

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29/04/2016 22:47
jo jo dabar jau prisiminiau, raudonas ar koks ten tiksliai nepamenu bet sustras buvo. is kur tokie pinigai pas ji bl :D

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29/04/2016 22:41
2015 Mustangą... ir dar su Auto Transmission... (Vokietijoje su Manual Transmission kaina nuo ~33K europietiškų)

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29/04/2016 22:37
tai kad ten nera labai brangus tas toks suv'as ar ne suv'as, nepamenu kas ten per viena per e3 road trip. ai ble jis kartais ne forda kazkoki sustra nusipirko? o del subu tai nezinau bet irgi pastebejau kad kazkaip ble gi nedaug truksta dar cia kai daug ivyko visko.

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29/04/2016 22:32
Jam dar ir vidutinio amžiaus krizė ~15 metų anksčiau. Turi brangią mašiną? Check. Išsiskyręs? Check. Turi pinigų kvailiojimui? Check. P.S.Jis turbūt subscribes prarado kai per YT pradėta valyti seni neaktyvūs acc.

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29/04/2016 22:25
tai kad lyg ir buvo pasiekes, bet del dexo video girdejau daug unsubino.

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29/04/2016 22:09
Tuo tarpu Kootra dar nepasiekė 1M.

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29/04/2016 22:05

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29/04/2016 22:01
2011-2014, ta prasme i diena buvo parasoma bent ~50 quality postu, jau nekalbu apie sh1t postus kuriu budavo nors +500 per diena, saukykla irgi luzdavo, prisijungusiu zmoniu irgi pastoviai budavo bent 4-5, dabar tiek nebent kokiu piko metu matau

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