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Kalbėjimo potemės 2017
AI War: Fleet Command
Strategy


AI War is an entirely unique large-scale RTS with aspects of TBS, tower defense, and grand strategy. It features single or cooperative play with as many as 8 humans against a pair of powerful, intelligent AIs. These AIs are driven by an AI Progress stat that players contribute to through aggressive actions such as taking control of planets and destroying key units, forcing tough decisions regarding which targets are worth capturing or destroying. Human fleets are usually several thousand ships in size or larger, with games often featuring 30,000 units at any given time across galaxies of anywhere from 10 to 120 planets. Some games have reached as many as 90,000 units!

Despite this, players retain powerful control over their fleets in a macro-sense, ignoring painful micromanagement present in other games in favor of actual tactics like flanking. Meanwhile, ships themselves attempt to target enemies as intelligently as possible so the player can focus on the tasks that really matter. Scouting also plays a major role in the game, supplying an intel 'snapshot' about important capturable units, enemy fleet sizes, and planet ownership. Designed by RTS veterans and backed by strong, responsive support on the official forums and elsewhere, AI War is an exciting and refreshing experience. Space-based RTS, single player or up to 8 player co-op. - Powerful emergent AI that retreats, probes defenses, and surprises even veterans with intelligent tactics. - 30,000+ ships at a time on 10-120 simultaneous planetary battlefields. - Different Every Time: 16 billion procedural maps, each with specific units. - A focus on deep strategy with nearly no micromanagement. - PC Gamer UK (November 2009): AI War breaks most of the genre’s rules. Which is precisely why it’s incredible... This out-of-the-blue one-man passion project is one of this year’s finest strategy games. (More Press & Player Reactions)

Minimum Requirements
Windows XP / Vista
1.6 GHz Processor (2.4 Ghz recommended, Dual Core strongly recommended for Host)
512 MB Available System Memory
300 MB Available Hard Disk Space
32 MB Graphics Card or Better (Must Support 1024x1024 Textures) at 1024x768 Resolution
Broadband Internet Connection or LAN for Multiplayer
Microsoft .NET 3.5 SP1, DirectX 9.0c and SlimDX Runtime March 2009 SP1 (all are included during install)

Siųstis:
http://hotfile.com/dl/24568454/2d7c89f/AFC.30.rar.html

Arba:
http://rapidshare.com/files/335864159/AI.War.Fleet.Command.v3.000.incl.serial-THETA.rar

Arba:
http://letitbit.net/download/2752.2f6b70cbb486e14e897493720f/AI.War.Fleet.Command.v3.000.incl.serial_THETA.rar.html


0
2010-01-17 14:52
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Šaukykla
Kad rašytum, turi prisijungti..

avatar
23/01/2017 08:55
Ko norėjo ta ir gavo, still, kaip ir pranašavau pradžioj, jau dabar 4 vieta 9cmm

avatar
23/01/2017 08:03
Reikia fps cap uždėti arba ieškoti unofficial patch.

avatar
23/01/2017 08:00
Kaip man gaila to Benneti.. Šūdus komentuoja ir kaip visada tokie laimės konkursą.. Nu načiort..

avatar
23/01/2017 06:52
Matrix vsync įjungti reikia. Tada normaliai turėtų veikti.

avatar
23/01/2017 05:47
žiūrėkit, yra bėda. parpūčiau gta 4, ta nauja patch kur compatabiity sutvarko. viskas norm pasileidžia, veikia. bet. net ant maziausiu nustatytmu zaidimas gal 20 fps tik laužia. kas per nesamonė, kai gta5 lengvai eina ir visi naujesni žaidimai, gal ką sugalvot galit? (žinute jei nesunku)

avatar
23/01/2017 02:09
Sveiki. Ką daryti, kad galėčiau senesnius games lošti? Dabar pasileidžiu bet kokį senesnį virš 10 metų ar daugiau žaidimą ir neįmanoma žaisti: veiksmas greitai vyksta, net pats valdomas veikėjas greitai laksto.

avatar
22/01/2017 21:22
Eik į kokį 4chan, ten tikrai rasi ką veikt.

avatar
22/01/2017 21:09
Twd žiūriu, karts nuo karto ka nors palošiu ir tai taaaaaip atsibosta, kad buvau priverstas sh!tpostinti. Visx ok ce yr

avatar
22/01/2017 21:04
Šaunu, kad lovoj radai kitą užsiemimą. (clap)

avatar
22/01/2017 20:56
*slow clap*

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